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Create an Eclipse game plug-in, Part 3: Gaming the system


Create an Eclipse game plug-in, Part 3: Gaming the system
Although most users think of Eclipse as an integrated development environment for building Java technology applications, it is really something much more basic. Eclipse is a framework for building plug-ins, allowing you to extend its functionality to solve nearly any problem -- just by leveraging a set of APIs and readily available libraries. In this four-part "Create an Eclipse game plug-in" tutorial series, you will solve a pressing problem most programmers encounter daily: how to break away to play a quick video game without switching applications and making it obvious. You'll develop a simple game that will read the bugs entered on the a view and blast them to bits. The game will run inside Eclipse as a plug-in, that will demonstrate how to write to the Eclipse API, while using the Standard Widget Toolkit, the Open Graphics Library, and the Lightweight Java Games Library. Part 3 games the system up with collision detection between the bugs and BBs, destroying the bugs.

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